Table 3. Path planning results at 1000, 1500, 2000 and 2500 iterations for 2-D case 1, 2, 3 & 3000, 3500, 4000, and 4500 iterations for 2-D case 4

환경 알고리즘 Biasing Ratio Biasing Radius 평균 비용 (n=1000) 평균 비용 (n=1500) 평균 비용 (n=2000) 평균 비용 (n=2500) 최적 비용
2-D Case1 RRT* × 89.94 86.75 86.7 86.36 83.03
RRT*-Smart 2 3 85.35 84.30 84.27 84.27
mRRT*-Smart 84.12 83.99 83.95 83.95
2-D Case2 RRT* × 135.8 123.9 122.5 122.4 117.2
RRT*-Smart 2 3 130.2 123.8 121.6 119.8
mRRT*-Smart 129.5 124.3 120.9 118.2
2-D Case3 RRT* × 100.0 97.8 96.6 94.2 84.9
RRT*-Smart 2 3 99.8 95.8 92.7 91.9
mRRT*-Smart 99.7 92.4 88.4 86.6
2-D Case4 RRT* × 143.9 132.5 130.1 128.7 118.8
RRT*-Smart 2 3 136.4 129.5 128.9 123.2
mRRT*-Smart 135.9 124.3 121.9 120.8